~~~bbbbbbbbbbbbbbbbbbbbb~~~~~~~~~~~~~~~~~bbbbbbbbbbbbbbbbb~~~~~~~~~~~~
bbbf?pfffffffffffpppffffff~~~~~~~~fffffffffffffffff?ffffbbbbbbb~~~~~~~
bbbbbbbffffffffffffpppffffff~~~~~fffffffffffffffff^^^fffffffbbbbbbbf~~
bb~~~~bbbbffffffffffffffffff?---------ffffffffffr^^^^^fffffffffffbbb~~
~~~~~bbbfff~~~~~ffffffffffffffffffffff\ffffffffrfff?ffffffffffffbbb~~~
bbbffffff~~~~~ffffffFFFFfffffffffffffff\ffffffrffffffffffffffffbbbb~~~
bbbbfff~~~~fffffffFFFFFffffffffffffffff|ffrrrrfffffffffffffffbb~~~~~~~
~~~~~~~~~~~ffffffffffFFFfffffffRRRrrrrr=rrrfffffffffffffffffffbbb~~~~~
~~bbbfff?ffffffffffffffffffRRRRffffffff|fffffffffff?ffffffffffbbbb~~~~
~~~~~bbbffffffffLLfffffRRRRffffffffffff|fffffffffff|f?ffffffffb~~~~~~~
~~~~~~bbbffffffLLLLRRRRffffffffffff?fff|fffffffffff|f|fff?ff~~~~~~~~~~
~~~~bbbbffffffLLLLLLfffffffffffffff-----------------------?~~~~~~~~~~~
~~~bbbfffffffffLLLLLffffffffffffff/ffffffffffffffffff|f|fffb~~~~~~~~~~
~bbbffffffffffffLLLLfffffffffffff/fffffffffffffffffff/f|ffffff~~~~~~~~
bbbfffffffffffffffffffffffffffff/ffffFFF?fffffffffff/ff?fffffff~~~~~~~
~bbbfffffffffff^^ffffffffffff---ffffffFFFFfffffffff/ffffffffffff~~~~~~
~~bbbffffffff^^^ffffffffffff/fffffffffFFFfffffffff/ffffffffffffffff~~~
bbbfffffffff^^^ffffffffffff/fffffffffffffffffffff/fffffffffffffffff~~~
~~ffffff?fffffffffffffffff/fffffffffffffffffffff/fffffffffffffffffff~~
~~~~fffffffffffffffffffff?fffffffffffff---------ffffffff^^^fffffffff~~
~~~~ffffffffffffffffffffffffffffffffffffffffffff\fffffff?^^^fffffffff~
~~~~~~~~~~~~~ffffffffffPfffffffffffffffffffffffff\fffff^^^fffffffffff~
~~~~~~~~fffffffffffffppPPPffffffffffffffffffffffff\fffffff?fffffffffff
~~~~~ffffffffffffffffpppPPfffffffffffffffffffffffff------------fffffff
~~~fffffxx?fffffffffffpppffffffffffffffffffffffffffffffffffffffffffff~
~ffffffxxxxxxfffffffffffffffff?~~~~~~ffffffffffffffffffffffffffffffff~
~~fffffxxxxxffffffffffffffff~~~~~~~~~~~~ffffffffffffff?ffffffffffff~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
b : beach f : forest
+ : crossroad s : swamp
C : special x : badland
r : river P : plateau
H : God-knows-what # : ruin
c : city / : southwest_northeast_road
- : east_west_road p : plain
R : deep_river * : player
& : special W : forest
L : lake h : hills
| : north_south_road \ : southeast_northwest_road
F : dense_forest = : bridge
d : desert ? : special
^ : mountain ~ : ocean