Emerald
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~~~~~~~~~~~~bbbbbbbb~~~bbbbbbbbbbbbbbbbbbbbbbbbbbbb~~~~bbbbbbbb~~~~~~~~~~~~
~~~~~~~~~~~bfffffff~~~~~ffffffffffffffffffppppp?pppppppppppppppbbbb~~~~~~~~
~~~~~~~~bbbffffff~~~~~~~~~fffffffffffffffffppppppppppppppppppppppppbbb~~~~~
~~~~~~bbfffffff?~~~~~~~~~~~fffffff?fffffffppppppppppppppppppppppppppppbbb~~
~~~~~bffffffff/ff~~~~~~~~ffffffffffffffffffffppppppppppppppp?pppppppppppb~~
~~~bbffffffff/fffff~~~~ffffffffffffffffffffffffffpppppppppppppppppppppppb~~
~~bfffffffff/fffffffffffffffppppppppppppfffffffppppppppppppppppppppppb~~~~~
~~bffffffff/ffffffffff?fffffppppppppppppppfffpppppppppppppppppppppppb~~~~~~
~~bfffffff/fffffffffffffffffffffppppppppppppppppppppppppppppppppppppb~~~~~~
~~~bfffff/ffffffffffffffffffffffffffffppppppppppppppppppppppppppppppppb~~~~
~~bfffff+-----------------------+fffffpppppppppppppppppppppppppppppppppfb~~
~~bfff?ffffffffffffffffffffffffff\fffffppppppppFFFFFpppppppppppppppfffb~~~~
~~bfff^^^^^^^^^^fffffffffffffffFFF\FFFFFFFFFFFFFFFFFppppppppppppffffffb~~~~
~^^^^^^^^^^^^^^^^^^^^^fff^^^ff?ffff\f?ffffffpppppppppppfffpppffffffffb~~~~~
~^^^^f?fffff^^?^^^^^^^^^^^^^^^^fffff\fffffffffffffffffffffffppffffffffb~~~~
~~?fffffffffff|ff^^^^^^FFF?FF^^^^^fff\fffffffffffffffffffffffffffffffffb~~~
~~~\bfffff?fff|ffFFFFFFFFF|Fffff^^f^^f\fffffffffffffffffffffffffffff?fffbb~
~~~b+---------+------+----+-----?^^^?--+ffffffffffffffffffffffffffffffffb~~
~~~~~~bbffffff?FFFF?F|FFFFFFFFFffff^^ffffffffffffffffbbbbbbbbbbfffffffffbb~
~~~~~~~~?bbbffFFFFFFF|FF?bbbFFFFFFFF^^^^ffffffffffffbb~~~~~~~~~bffsss?sb~~~
~~~~~~~~~~~bbbbbbbbbb|bbbbbbbbbbbbbbbb^^bbbbbbbbbbbbb~~~~~~~~~~~bbbbbbbbb~~
~~~~~~~~~~~~~~~~~~bbb?bbbb~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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b : beach f : forest
+ : crossroad s : swamp
C : special x : badland
r : river # : ruin
c : city / : southwest_northeast_road
- : east_west_road p : plain
R : deep_river * : player
& : special h : hills
| : north_south_road \ : southeast_northwest_road
F : dense_forest = : bridge
d : desert ? : special
^ : mountain ~ : ocean