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Bounty timersThu Jan 15 06:30:01 2026 MST
Daeva
player
offline
I've pondered the current 180 minute cooldown to ask for a new bounty. As the current system allows bounties that are dead or takes hours to find/kill(gazmol fror example) it would be nice to be able to get a chance for new bounty earlier.

I understand that there need to be some cooldown as to prevent fishing strategies from becoming norm.



Proposal - lower the cd to 60 minutes



You could also have a system that players once per day could reroll.



There are probably alot more you could do backend with how the bounty system works - but that would require alot more work I assume.
>Bounty timersThu Jan 15 12:00:17 2026 MST
Cash
arch
offline
The bounty system is definitely not perfect, but at the same time, in an era where players can solo a lot of mobs, we are not going to lower it to 60 minutes without giving something up.



For a long time though, there has been an idea to let players reduce the cooldown by paying X amount gold, and only being able to do it with restrictred usage in order to not just pay your way to the most suitable monster for you.



The fact that the monster you get as a bounty might already be dead is kind of the point, but that is exactly why I potentially could see adding a method to reduce the time until the next bounty.



However, lowering the timer without any cost would just reduce the value of EQ, make players richer, and make gold even more useless than it apparently already is.



Although lowering the time by spending gold would also benefit players who are already rich more than others, which I'm not sure I'm 100% comfortable with.



On the other hand, every player, in theory, has the same chance to farm exps and gold.
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