Oddworld
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~fffffffffffffffffffffffffffffffff?fffffffffffffffffffffffffffff~~~~~~~
~fff?ffffffffffffffff-------------+---------fffffffffffffff^^^fffffff~~
~ffffffffffffffffffffffffffffffff/fffffffffffffffffffffffff^^^^ffffff~~
~fffffffffffffffffffffffffffffff/ffffffffffffffffffffffffff^^fffffff~~~
~ffffffffffffffffffffffffffffff/fffffffffffffffffffffffffff?^^^fffff~~~
~ffffffffffffff~~~~?ffffffffff/fffffffffffffffffffffffffffffffff~~~~~~~
~ffffffffffffff~~~~~~~fffffff+-----------------+fffffffffffffffffff~~~~~
~~~ffffffffffffff~~~~~fffffff|fffffffffffffffff|ffffffffffffffffffff~~~~
~~~~fffffffffffffffffffffffff|fffffffffffffffff|fffffffffffffffff~~~~~~~
~~~~fffffffffffffffffffffffff|ffffffff?ffffffff|ffffffffffffff~~~~~~~~~~
~~~~~ffffffffffffffffffffffff|fffffffffffffffff|fffffffffffff~~~~~~~~~~~
~~~~~~fffffffffffffffffffffff|fffffffffffffffff|ffffffffffffff~~~~~~~~~~
~~~~?------------------------+---------ffffffff|fffffffffffff~~~~~~~~~~~
~~~fffffffffffffffffffffffffff\ffffffffffffffff|fffffffffffffffff~~~~~~~
~~fffffffffffffffffffffffffffff\fffffffffffffff|ffffffffffffffffff~~~~~~
~fffffffffffffffffffffffffffffff\?fffffffffffff+------------ffffffff?~~~
~ffffffffffffffffffffffffffffffff\ffff~~~~~~fffffffffffffffffffffffff~~~
~ff^ffffffffffffffffffffffffffffff\fff~~~~~~ffffffffffffffffffffffffff~~
~fff^^^ffffffffffffffffffffffffffff\fff~~~~fffffffffffffffffffffffffff~~
~fffff^^ffffffffffffff?fffffffffffff\ff~~ffffffffffffffffffffffffffffff~
~fff^^^?fffffffffffffffffffffffffffff\fff~~ffffffpppppppppppfffffffffff~
~fffff^^ffffffffffffffffffffffffffffff|ffffffffffpppppddppfffffffffffff~
~fff^^^fffffffffffffffffffffffffffffff|ffffffffffffffdd?ddpppppffffffff~
~fffff^^ffffffffffffffffffffffffffffff|ffffffffffpppppdddpfffffffffffff~
~fff^^^^^^^fffffffffffffffffffffffffff|ffffffffffffpppddppppfffffffffff~
~ffff^^^^^ffffffffffffffffff?fffffffffffffffffffffffffffffffffffffff?~~~
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s : swamp ? : special
p : plains F : dense_forest
b : beach = : bridge
C : special x : badland
* : player / : pathways
+ : pathways \ : pathways
r : river | : pathways
- : pathways f : forest
R : deep_river & : special
^ : mountains # : ruin
~ : water h : hills
d : desert c : city