Misty
~~~bbbbbbbbbbbbbbbbbbbbb~~~~~~~~~~~~~~~~~bbbbbbbbbbbbbbbbb~~~~~~~~~~~~
bbbf?pfffffffffffpppffffff~~~~~~~~fffffffffffffffff?ffffbbbbbbb~~~~~~~
bbbbbbbffffffffffffpppffffff~~~~~fffffffffffffffff^^^fffffffbbbbbbbf~~
bb~~~~bbbbffffffffffffffffff?---------ffffffffffr^^^^^fffffffffffbbb~~
~~~~~bbbfff~~~~~ffffffffffffffffffffff\ffffffffrfff?ffffffffffffbbb~~~
bbbffffff~~~~~ffffffFFFFfffffffffffffff\ffffffrffffffffffffffffbbbb~~~
bbbbfff~~~~fffffffFFFFFffffffffffffffff|ffrrrrfffffffffffffffbb~~~~~~~
~~~~~~~~~~~ffffffffffFFFfffffffRRRrrrrr=rrrfffffffffffffffffffbbb~~~~~
~~bbbfff?ffffffffffffffffffRRRRffffffff|fffffffffff?ffffffffffbbbb~~~~
~~~~~bbbffffffffLLfffffRRRRffffffffffff|fffffffffff|f?ffffffffb~~~~~~~
~~~~~~bbbffffffLLLLRRRRffffffffffff?fff|fffffffffff|f|fff?ff~~~~~~~~~~
~~~~bbbbffffffLLLLLLfffffffffffffff-----------------------?~~~~~~~~~~~
~~~bbbfffffffffLLLLLffffffffffffff/ffffffffffffffffff|f|fffb~~~~~~~~~~
~bbbffffffffffffLLLLfffffffffffff/fffffffffffffffffff/f|ffffff~~~~~~~~
bbbfffffffffffffffffffffffffffff/ffffFFF?fffffffffff/ff?fffffff~~~~~~~
~bbbfffffffffff^^ffffffffffff---ffffffFFFFfffffffff/ffffffffffff~~~~~~
~~bbbffffffff^^^ffffffffffff/fffffffffFFFfffffffff/ffffffffffffffff~~~
bbbfffffffff^^^ffffffffffff/fffffffffffffffffffff/fffffffffffffffff~~~
~~ffffff?ffffffffffffffff?/fffffffffffffffffffff/fffffffffffffffffff~~
~~~~fffffffffffffffffffff?fffffffffffff---------ffffffff^^^fffffffff~~
~~~~ffffffffffffffffffffffffffffffffffffffffffff\fffffff?^^^fffffffff~
~~~~~~~~~~~~~ffffffffffPfffffffffffffffffffffffff\fffff^^^fffffffffff~
~~~~~~~~fffffffffffffppPPPffffffffffffffffffffffff\fffffff?fffffffffff
~~~~~ffffffffffffffffpppPPfffffffffffffffffffffffff------------fffffff
~~~fffffxx?fffffffffffpppffffffffffffffffffffffffffffffffffffffffffff~
~ffffffxxxxxxfffffffffffffffff?~~~~~~ffffffffffffffffffffffffffffffff~
~~fffffxxxxxffffffffffffffff~~~~~~~~~~~~ffffffffffffff?ffffffffffff~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
s : swamp ? : special
L : lake @ : 0
p : plain F : dense_forest
b : beach = : bridge
W : forest C : special
x : badland * : player
/ : southwest_northeast_road + : crossroad
\ : southeast_northwest_road r : river
P : plateau H : God-knows-what
| : north_south_road - : east_west_road
f : forest R : deep_river
& : special ^ : mountain
# : ruin ~ : ocean
h : hills d : desert
c : city