Emerald



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~~~~~~~~~~~~bbbbbbbb~~~bbbbbbbbbbbbbbbbbbbbbbbbbbbb~~~~bbbbbbbb~~~~~~~~~~~~
~~~~~~~~~~~bfffffff~~~~~ffffffffffffffffffppppp?pppppppppppppppbbbb~~~~~~~~
~~~~~~~~bbbffffff~~~~~~~~~fffffffffffffffffppppppppppppppppppppppppbbb~~~~~
~~~~~~bbfffffff?~~~~~~~~~~~fffffff?fffffffppppppppppppppppppppppppppppbbb~~
~~~~~bffffffff/ff~~~~~~~~ffffffffffffffffffffppppppppppppppp?pppppppppppb~~
~~~bbffffffff/fffff~~~~ffffffffffffffffffffffffffpppppppppppppppppppppppb~~
~~bfffffffff/fffffffffffffffppppppppppppfffffffppppppppppppppppppppppb~~~~~
~~bffffffff/ffffffffff?fffffppppppppppppppfffpppppppppppppppppppppppb~~~~~~
~~bfffffff/fffffffffffffffffffffppppppppppppppppppppppppppppppppppppb~~~~~~
~~~bfffff/ffffffffffffffffffffffffffffppppppppppppppppppppppppppppppppb~~~~
~~bfffff+-----------------------+fffffpppppppppppppppppppppppppppppppppfb~~
~~bfff?ffffffffffffffffffffffffff\fffffppppppppFFFFFpppppppppppppppfffb~~~~
~~bfff^^^^^^^^^^fffffffffffffffFFF\FFFFFFFFFFFFFFFFFppppppppppppffffffb~~~~
~^^^^^^^^^^^^^^^^^^^^^fff^^^ff?ffff\f?ffffffpppppppppppfffpppffffffffb~~~~~
~^^^^f?fffff^^?^^^^^^^^^^^^^^^^fffff\fffffffffffffffffffffffppffffffffb~~~~
~~?fffffffffff|ff^^^^^^FFF?FF^^^^^fff\fffffffffffffffffffffffffffffffffb~~~
~~~\bfffff?fff|ffFFFFFFFFF|Fffff^^f^^f\fffffffffffffffffffffffffffff?fffbb~
~~~b+---------+------+----+-----?^^^?--+ffffffffffffffffffffffffffffffffb~~
~~~~~~bbffffff?FFFF?F|FFFFFFFFFffff^^ffffffffffffffffbbbbbbbbbbfffffffffbb~
~~~~~~~~?bbbffFFFFFFF|FF?bbbFFFFFFFF^^^^ffffffffffffbb~~~~~~~~~bffsss?sb~~~
~~~~~~~~~~~bbbbbbbbbb|bbbbbbbbbbbbbbbb^^bbbbbbbbbbbbb~~~~~~~~~~~bbbbbbbbb~~
~~~~~~~~~~~~~~~~~~bbb?bbbb~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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     s : swamp                              ? : special                       
     p : plain                              F : dense_forest                  
     b : beach                              = : bridge                        
     C : special                            x : badland                       
     * : player                             / : southwest_northeast_road      
     + : crossroad                          \ : southeast_northwest_road      
     r : river                              | : north_south_road              
     - : east_west_road                     f : forest                        
     R : deep_river                         & : special                       
     ^ : mountain                           # : ruin                          
     ~ : ocean                              h : hills                         
     d : desert                             c : city